Ksp bigger landing struts. Oct 16, 2014 · I hope you enjoy your stay.
Ksp bigger landing struts It's also not long enough(and adding more parts is not a good idea to extend them). In a pinch, you can attach struts one at a time. 0 Update info No longer requires Firespitter! This is a small part pack of landing gear that you can adjust to suit your needs. We at Archie S. They are very sturdy, having 50m/s imapct tolerances or more, flex very little and don't get stressed, and can support very large loads. 2. But as soon as I add landing struts to the "landing p Mar 5, 2023 · My old enemy As an avid fan of SSTOs I have been trying to recreate some of my old designs, but when I try to make anything bigger and heavier, they refuse to go down the runway and usually at about 40-50 metres per second, they become uncontrollable and swerve off and crash. I then use 4 tr-18a decouplers attached to another TVRL400 quad adapters Which is then connected to the bottom stage Dec 31, 2015 · This is a big issue for a lot of people - finding a good spot to land. Oct 5, 2017 · For Mun landing. Maybe I don’t understand how this works, and impact tolerance is not the same as stress tolerance, but when the vessel “lands” it’s going at 9. First, make sure you have "Advanced Tweakables" turned on (it's off by default). 05 models Comments and bug reports are well appreciated ! My other projects Mod : Size 4 rocket parts, Landing legs Realistic american spacecrafts : Dec 16, 2013 · This mod is intended to be an addon for the Original KSP Parts mod made by Fiddlestyx, though it's not entirely dependent. Oct 18, 2020 · Never mind. The "new" landing gear just were never good enough, only a marginal improvement in a few ways from what they replaced, and they completely failed to take onboard the obviously superior adjustable landing gear mod. There's other uses as well, depending on how inventive the build is and what you might want to do with landing legs deploying inside a fairing. May 4, 2016 · After upgrading to 1. Apr 23, 2016 · 1. I use also Heat Shield and four Radiators, if its nessecery i post a screenshot of my Vessel. Previously collected Science points must be spent to research a node, which then unlocks its parts for use in the Editor. Jul 23, 2018 · It means they will deploy while shielded, eg, in a fairing or service bay. Secondly, build horizontally. The game had been set to come out this year, but the company said last month it was delaying the release until the fall of 2021. The torch has been passed to myself, all future dicussions should be ehre: QuantumStrutsContinued is the continuation of QuantumStruts by BoJan, providing a set of toggleable, magical strut parts The maximum safe landing speed for an LT-1 landing strut is ~12 m/s. I managed to land something of similar size with stock landing struts on 8-fold symmetry. It has 4 lt1 landing struts, and before 1. Attach boosters and fuel to the side of your lander if possible. Finally, 7 m/s is way too fast for lander gears, many break at this speed. Previous to that 6. 1. Currently there are three parts: The standard single wheel vers Jun 20, 2016 · I would love some landing legs which I can put under a stage instead of radial. 4 The Technology tree allows the player to unlock more advanced parts for constructing craft. I currently have a big ship with 64 LT-2 and it's not enough. This makes it easier to put landing legs on it. Sep 8, 2016 · The lander isn't really that big, the last time I landed the touchdown velocity was 1. Thoughts? Aug 8, 2017 · This is a Quality-Of-Life mod, Automatically sets AutoStrut modes and other part options as you build your vessel. I'm thinking like the legs on the Falcon 9-R. 4 m/s, which I thought was safe. legs), or the EAS-4 Strut Connector? Either way, the system can get confused by symmetry modes, either mirror or n-way radial. 5 | Download: 94. In KSP, engine bells are tough enough to land on them if you can keep your descent velocity below 10m/s. May 7, 2022 · Hello Kerb's I'm working on my 5th attempt at landing on EVE, gonna make it this time , made it there 4 times so far and have attempted landings twice with 1 being successful but my landing struts were destroyed on the successful landing booo even though my speed was less than 5 m/s, and making i I need some good landing gear mods. With this option they will deploy just as if they where outside. 20 KiB | Released on: 2025-08-10 Magical Struts for Rigidifying Outside the VAB! Apr 10, 2018 · Are we talking about landing struts (i. May 26, 2015 · Only 3 landing struts to 5 landing gears. Does anyone know why they are breaking? Mar 4, 2020 · A landing leg is a deployable strut for stopping a craft on the surface of a celestial body with minimal damage and destruction of craft. Jul 6, 2014 · Simple suggestion, bigger, longer, sturdier landing legs. Landing very heavy craft or landing too fast can partially damage or completely destroy these parts. The in game maps dont help and the visuals aren't real usefull especially in the dark. Currently there are three parts: The standard single wheel version, and a slightly buffed two-wheel version and a larger 4-wheel version (although, all parts can be rescaled). This was a fresh load of the game after insertion into munar orbit. Strut links are much more rigid than normal part connections, dramatically reducing wobble. Is it impossible to land on Kerbin with landing Struts? Bye Kai Mar 6, 2018 · I don't have that ability on Duna without burning up my return to orbit fuel. The maximum safe landing speed for an LT-1 landing strut is ~12 m/s. But what can a given strut really take and how much mass per strut can a given type handle? I tried googling and asked in IRC. This happen KSP 1 and the solution was to use bracing struts to reinforce the landing gear, which tended to flex during Jun 9, 2016 · Hi! I still pretty much a KSP beginner, I played a bit before the official release. “With everything going on in the world today due to the Covid-19 outbreak,” the company said, “we’re facing many unique challenges. light loads and tight springs is a recipe for Kraken bait. 5 m/s. I've built a rocket that can easily reach Orbit and even the Mun. The landing legs look similar to the LT-1 Landing Strut in Kerbal Space Program. Each LT-1 leg can barely support 15 tons in Kerbin's gravity when sitting still. Do you guys know any mod that adds bigger Landing Legs? I'm having trouble landing my rocket and I haven't found any mod that adds them. Been doing OK. Jul 29, 2016 · Hey Guys, i try to land on Kerbin with Landingstruts on my Vessel. On topic: I'd really like some larger landing gear as well. Is there a better setting for your struts than the normal 1 and 1 for spring and dampening? Instead of sizing your rocket appropriate to the mission requirement and using a terrier to land on Minmus like a sane person, the solution is to make the landing legs bigger. It is connected radially and extends with the G key (default). While the landing struts we have now are fine, as interstellar travel becomes a thing, spacecraft will get bigger and bigger and landers will do the same, as seen in the KSP2 trailer at the end, with the cargo lander, especially with that one engine with the HUGE engine bell that looks like a star in a bucket as the devs said, landers like Jun 23, 2016 · landing strut - Kerbal Space Program Forums Mar 8, 2015 · So struts now have a number of specs and some VERY high impact numbers (450/ms for one of them). While raising or lowering LT-2 the pads initially get the grip on surface, but immediately after full extension pads fall through t This is the biggest failure in KSP's development. . In your experience, what causes, or under what circumstances, or how do landing struts fail due to overstress? Very technical answers a The LT-05 Micro Landing Strut is the smallest and lightest landing leg, providing a low mass option for small crewed spacecraft and probes. There's a logic when clipping a part to another landing leg on the air, when deployed, the part is still attached even when it looks like it's not connected. I was really hoping for at least another size up in the leg departmentsure there's work-arounds using girders as extensions, but it be nice to have a dedicated big landing strut, at least for aesthetics. This may help if you want something to pop out of a bomb bay with its legs down, or if you use "non-standard" building techniques in the editor that involve a lot of offsets. This is a confusing name, especially since toggling it in the editor seems to do nothing, and it only takes effect in a specific situation that you might not en May 1, 2016 · Then KSP takes that and scales it appropriately to the load of the actual vehicle. Mar 5, 2023 · My old enemy As an avid fan of SSTOs I have been trying to recreate some of my old designs, but when I try to make anything bigger and heavier, they refuse to go down the runway and usually at about 40-50 metres per second, they become uncontrollable and swerve off and crash. Using the tweakable sliders you can change: Ride height Leg angle Wheel angle Suspension spring Suspension damper Scale Brake torque Max Mar 29, 2018 · So I was recently making a Mun miner and I put 4 of the biggest landing struts on it and I just went to land on the Mun and the got destroyed, so I thought that I came in to hard so I went to the launch pad and I didnt move for like 5 seconds and they just broke for no reason. 1 build 1230, Windows 8, 32-bit version, non-steam, clean install. This mod has a GUI for better control how it behaves, or can be left to "Automatic" operation if you want to set & forget "Automatic" mode will: Set the root part to the Heaviest Mar 18, 2017 · When trying to toggle my LT-2 Landing Struts, (or any other landing strut) it doesn't! I've tried to right click on it but no menu opened up. 12. So, wouldn't it make sense if you could have some landing struts that adjust their height to maintain the capsules orientation? Try to use bigger gears or just more or strut them to increase strenght. The end result is that struts and landing gear will ride at the same height regardless of load but they will not act the same. Apr 16, 2019 · The best solution for heavy duty Landing Legs is Landing Gear. 7. Doesn't really make for a good-looking replica, though :/ Oct 14, 2015 · How would I go about making these struts protrude enough without having some obnoxious draggy part ?These are the longest struts I can use at the moment, as you can see, just a whisker short. Tougher and longer landing gear that could reach past the length of the NASA engines would be incredibly useful. It also makes it much more stable in case you land on an incline. When I went to the space center, the lander had dissappearred. Between 3 and 5 m/s is perfect. But seriously, KSP needs vastly improved landing gear. Dec 10, 2016 · I have a very technical reason for asking a fairly simple question, but I'm hoping for as much input as I can get in the hopes of understanding what is happening. Each leg can absorb a gentle landing impact for a 3-ton load. Additionally, Eve has the greatest surface gravity of all the planets, and Jul 30, 2016 · Problem is, when I try to extend the landing gears at the new location, the instantly all explode. 1 that was more than enough. It has one small moon: a captured asteroid called Gilly. It is especially notable for its extremely thick, dense atmosphere, which makes aerobraking and returning two of the most dangerous activities in the game. (BTW. the LT-2 Landing Strut is basically space toothpicks which is not properly angled. Why would I use landing struts instead of using the girders on the bottom of my landing craft? Especially with infernal robotics where I can articulate them how I want. Here are tw Jul 5, 2025 · Eve is the second planet from Kerbol, the closest planet to Kerbin, and KSP's analogue for the planet Venus. Long enough to allow a mainsail to sit underneath with some room. Usage The LT-2 Landing Strut is used as a support when landing vertically, or at least attempting to. Use a 909, it would give you so much more dv and twr as well while being lighter and small enough for landing legs. Those LT-2 Landing struts just don't cut it when you need to land 100+ ton monstrosities without spamming a bunch of landing gear. And yes, some bigger legs would be nice. Ideally, you must land with 1 m/s vertical speed and for fuck sake never more than 7 m/s. Since I'm using FAR I stacked them all up on top of each other, wrapped them in a fairing for launch, stuck a really big (relatively Landing struts worse for landing than girders and other structural parts? Landing strut LT-1 has an impact tolerace of 12 m/s while the modular girders have a tolerance of 80 m/s. Jun 12, 2016 · The connection (of landing gear to struts, for example) will determine what part (s) may get sheared off or destroyed. It extends much farther than its smaller cousin the LT-1 through a unique telescoping action, making it suitable for landers with larger engines. Is there a setting on the stock landing struts which will correct for uneven terrain? Or, lacking that, has anyone modded the struts to be "self-leveling"? Vic (falling over on Duna). Also be sure that you have enough lander gears to support the weight of your IIrc, when you have landing gear or legs inside a fairing or service bay they won't deploy when using the landing gear key. 6 for KSP 1. Thirdly, you don't have to attach legs to the main tank. Poof. I'm sure I'm not the only one. It makes it easier to land and attach landing legs to. It is a branching tree structure composed of nodes, each containing a set of one or more parts. May 20, 2023 · The LT-05 Micro Landing Strut is the smallest and lightest landing leg, providing a low mass option for small crewed spacecraft and probes. 1 Update Info v1. The move tool can help make sure everything is aligned perfectly. Found that landing struts were connected to the bottom of an ore container instead of to the vessel itself. Like chair legs. 0 Update Info v1. Some of them really weird - for example, minmus lander with mass around 14t lost his leg after kerbal hit it in EVA. Is there any data on mass range per strut for a strut type or realistic i Nov 30, 2016 · This is a contuation of the Quantum Struts as originally made by @BoJaN, and continued by @toadicus. Do I have any options (including editing the persistence file if needed) to fix the "old" struts? I was thinking of sending a couple containers of new struts with KIS / KAS, but attaching 20+ legs at a exact height does't seem feasible. Every update, I was disappointed that they never fixed them. Now I'm playing on Science Mode and I want to land a Kerbal on the Mun, but I have a problem. 7, I've noticed aircraft being really bouncy on their landing gear by default (as in, launch from the SPH, it spawns on the runway, and then bounce bounce bounce bounce forever). This happen KSP 1 and the solution was to use bracing struts to reinforce the landing gear, which tended to flex during Sep 19, 2014 · So I started a new career game using FAR and fairings mods. 0. Decided to do a multi landing mission to Mun with four of my little landers/return craft. Having and LT-3 and LT-4 could be really nice. Just go to the game settings Content : - Enhanced LT-1 Landing Struts - Bigger and enhanced LT-2 Landing Struts Usefull for compatibility with KSP 1. Nov 17, 2018 · LT-2 Landing Strut extended (left) and folded (right) The LT-2 Landing Strut is primarily used to land safely on celestial bodies. Landing struts LT-1 and LT-2 are sinking into terrain and meshes, while LT-05 performs normally. 14, winglets were often the preferred method of providing landing legs for Mün missions. I was referring to landing gear too, I'm not aware of issues with over-stressing landing legs, unless you really are over-stressing them in which case use bigger legs or a lighter craft. For low gravity bodies like Minmus and with the lander being wide enough you don't even need landing legs. Like. The top stage has four LV-n Motors attached to a TVRL400 Quad adapter. Nov 26, 2019 · Large landing legs have been badly needed in KSP for a long time, either for Falcon 9 style rockets or just large landers. The LT-2 tends to explode on contact with the ground quite Oct 14, 2015 · I make really big ships. Landing legs are bugged in the current version. That's all. Oct 16, 2014 · I hope you enjoy your stay. They should be longer and have up to say 900 -12 Nov 9, 2014 · Landing gear the way you want it! > Download from SpaceDock v1. Kerman's Part Salvaging Company present you our newest (and only) product: The old landing legs! (Older KSP parts not shipped with this product)Our workers were Craft Sharing Simplified. Jun 7, 2020 · "Kerbal Space Program 2 remains in development at Intercept. e. Has to Jun 9, 2016 · landing struts - Kerbal Space Program Forums Apr 29, 2019 · Even in KSP 1. This is a small part pack of landing gear that you can adjust to suit your needs. and then gear dissappearred. Jan 8, 2025 · The EAS-4 Strut Connector (frequently referred as "space tape") is a part that allows linking two parts together, for greater structural strength and stability. But unfortunately there explode on every landing attempt. Currently, it is a physicsless part, meaning its mass and drag are added to the parent part. How leg mechanics changed, and what pay Jul 1, 2016 · Hi! I’m using LT-2 Landing Struts to land on Eve, below its tolerance limit of 12 m/s, but they always crash. Landings with massive rockets or on rough terrain may need to be slower to avoid ripping off landing legs. If you can help me that would be greatly appreciated!! Feb 19, 2018 · Landing struts have an option called "Deploy Shielded", which controls whether they can be extended while inside fairings or cargo bays. Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributes The maximum safe landing speed for an LT-1 landing strut is ~12 m/s. Prior to its introduction in 0. Funds may also be needed to unlock individual parts May 4, 2016 · On 5/4/2016 at 3:04 PM, maybach123 said: sorry meant landing strut Landing Legs. The adjustable landing gear mod is broken and probably wont get fixed because baha is now a full time dev working on vtol vr, so if anyone knows of any good landing gear mods please let me know. It May 26, 2015 · Note: Your post will require moderator approval before it will be visible. However, I've found that it's mostly fixable by tinkering with the landing-gear settings. Jan 12, 2020 · A workaround with larger engines is using girders, I-beams or panels to extend lower on the craft with a landing strut on each to contact the ground. 1. 1+ , I see very frequent landing legs breakings. When a part that is attached from a landing leg is destroyed, they will sometimes move around for a while. ” Dec 12, 2024 · The entire tree as of 1. In short, if you're finding that the velocity of touchdown is less than the crash tolerance, then most likely it is a design issue. I also went into the action groups, I clicked on the Landing struts but no options appear. Jan 29, 2015 · Ok I have just spent 2 and a half hours trying to strengthen two stages so they don't flop on the launch pad. nrvj atmqfz epumxq hgw jmeeqr xgfnupm gwv ngaqyg pawcqvmrx qysp alzbkkp gwx ztctrj zbzjsp fbhn