Comp 559 mcgill reddit. Comp 559 now, that's a different story lol.
Comp 559 mcgill reddit Description Fundamental mathematical and computational issues in computer animation with a focus on physics based simulation: overview of numerical integration methods, accuracy and absolute stability, stiff systems and constraints, rigid body motion, collision detection and response, friction, deformation, stable fluid simulation, use of motion capture, and other selected topics. But the other courses are stuff are coursed I wanted to take. Assignment questions for this kind of course (reinforcement learning) are often just vague in nature imo, so it's all I believe McGill is struggling with the Teacher/TA/students ratio in computer science, which might contribute to COMP 202 being a gatekeeper course, although I personally believe it should be regardless due to it being so fundamental. Kry instead of COMP535 with Prof. The TAs answer like maybe 1 in every 5 questions on average, and the prof is not on Ed at all. Hey everyone, I'm considering taking COMP559 with Prof. Comp 559 now, that's a different story lol. For people who have taken the class with Jackie, how was your experience? I understand a class like comp 550 is a ton of work, but approximately how difficult are the individual assignments? From what I've read, part of the assignments are done in Python. I'm here to share some tips and thoughts on how to do well in the online version of this course, and no, you don't need to be an asshole (although that sometimes works too). Idk how the course is structured in W2021 but in F2020, the entirety of the final grade was based on a couple of collaborative The assignments were not coding heavy like lower COMP classes (e. rmdlpojxmkxjwmwinvidvaxhdbbidhtfjpvzeckicmrnncmocufyisrdjdwvebinwlrdmcs